Tag: 3D model

Printing the Past: 3D Printing the Artifacts of MSU

Printing the Past: 3D Printing the Artifacts of MSU

As I have discussed in previous posts, my project for this year in CAP is to make 3D models of different artifacts found around campus that we have here in our collections. You may have also seen many of these on our Instagram and Twitter […]

A Close Shave: Personal Grooming and Social Interaction during the Early History of MAC

A Close Shave: Personal Grooming and Social Interaction during the Early History of MAC

The Saints’ Rest excavations conducted by the Campus Archaeology Program have been well-documented and researched not only because this was the inaugural project for CAP, but also that it is one of the earliest buildings on campus, giving us a rare glimpse into how students […]

Modeling the Past: Photogrammetry and Anthropological Research

Modeling the Past: Photogrammetry and Anthropological Research

For my CAP project this year, I decided to do something at which I feel I’m particularly good: creating 3D models of artifacts found during CAP excavations. I have been using digital technologies to render 3D models for about three years now and have created these models for a number of reasons and for a number of different projects. In making the models, I use a technique called photogrammetry, which, at its most basic, takes a set of 2D images of an object, person, or place, stitches the images together, and if all goes well, a 3D rendition of that object is created in digital space. (A lot of other computer sorcery happens deep within the software’s code to actually create the models, of which I understand none, unfortunately.)  The power of this methodology and its ultimate results cannot be overstated for a few reasons, of which I will discuss a few here.

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